Friday, December 21, 2007
Thursday, December 13, 2007
Halo Adverts
I've tracked down a clip of the 3 halo commercials cut together to form an uber military sci-fi geekfest. You get to see a lot more of the Warthog that I worked on, and also some of the overlaid motion graphic (HDUs, security cam footage, Warthog camera systems, and Satellite/Chopper tracking Systems, and also the tracking system locking onto the falling asteroids) that me and a friend produced for the folks at Origami to integrate.
All up, I reckon it looks awesome. As always, there's a lot more work put into everything than will ever be seen (especially at you tube res), but I'm getting used to that.
All up, I reckon it looks awesome. As always, there's a lot more work put into everything than will ever be seen (especially at you tube res), but I'm getting used to that.
Labels:
3d,
animation,
design,
Halo Arms Race,
My Weta Work,
weta,
youtube
Illustration Experiments
I've been posting a bit to my Concept Art sketch book here, and came accross a way for producing a watercolour like effect in photoshop using the heal brush to blend colours.
I've had a brief play, the results of which you can see below (painted under a quick life drawing sketch from the previous week). I intend on playing around with some other methods to see what comes out, so expect a few more iterations soon.
I've had a brief play, the results of which you can see below (painted under a quick life drawing sketch from the previous week). I intend on playing around with some other methods to see what comes out, so expect a few more iterations soon.
Scott Spencer Workshops
One of the wizz kids of digital sculpting came and visited us here at Weta Workshop last week. We spent three hours every day for a week while he showed us Z-brush tricks and taught us various nifty things. He showed us a lot a things he's learnt but also some personal methods of his own that he will gift to the wide world in the form of a book written by the man himself.
I'm not sure when it's due out, but I expect it to be awesome.
The classes were interesting, I felt comfortable enough because of my 3d background, some of the traditional sculptors had to find their feet with the computers, but more than made up for it with the awesome sculpting skills and control of form.
Anyway, enough jibba jabba - here's what I did in one of the classes - I need to do more.
I'm not sure when it's due out, but I expect it to be awesome.
The classes were interesting, I felt comfortable enough because of my 3d background, some of the traditional sculptors had to find their feet with the computers, but more than made up for it with the awesome sculpting skills and control of form.
Anyway, enough jibba jabba - here's what I did in one of the classes - I need to do more.
Subscribe to:
Posts (Atom)